I made it through 75,000 words before I killed someone.
I’m nowhere near George R. R. Martin or Jerry B. Jenkins levels of killing characters, but I’m also not afraid to kill someone off when they need to die for the sake of the story. But it’s rare that I’ll go almost the whole novel without a single character being killed. But up until now, that’s just what I did.
I was at a write-in today and I was talking with someone about the storm that just happened. I was explaining how dangerous it was and how I killed two horses in the process of it. She looked at me and asked me why I only killed two horses. She said, “If this storm truly is as cool and dangerous as you described, you should kill a character.”
I realized she was right. More weight needed to be put on this storm.
I agreed. Someone needed to die.
Then I struggled on who to kill. It couldn’t be the main characters; it couldn’t be the love interests (they have more to do in the story); it couldn’t be the guards (Red Shirts are cliche for a reason); it couldn’t be the leader of the group, because I have plans for her; and it couldn’t be the doctor because he needed to help Jassa when she got injured in the storm. That left two, a powerful woman with very little character, and a woman who specializes in information and is needed to advance the plot when they get to the city they’re traveling to.
After a good fifteen minutes of debating with the woman at the write-in, and myself, I realized the truth: The information specialist needed to die. Because not only would there be more weight on the storm, but it will also cause some trouble when they get to the city and have to try to figure everything out on their own.
She was killed by iridescent fire.
It was unplanned.
I feel a little bad.
But I’m also not sorry. I see now she needed to die.
Current word count for Mistcraft: 75,497/50,000!
Until we meet again,
Andrew Ronzino, Murderer